AngleBlock
Claim the grid. Meet only at the corners.
You vs three rivals
Pass one phone around
You are out of moves.
Match over
You win
Stats
Settings
AngleBlock 1.0.0. Works offline. No ads, accounts or tracking.
Your stats stay on this device.
How to play
Four colors share a 20 × 20 grid. Each holds the same 21 tiles, from a single square to every five-square shape: 89 squares in all.
Start
Ember, Tide, Iris and Flint each own a corner. Your first tile must cover your corner.
Grow
Every new tile must touch one of your own tiles corner to corner, and may never share a side with your own color. Other colors may sit against your sides, so you can wall rivals off.
Finish
When you have no legal tile left, you are out. When every color is out, each square still in your tray costs 1 point. Place all 21 tiles for +15, or +20 if the single square goes last. Highest score wins.
Controls
Drag a tile from the tray onto the board. The ghost turns green where it fits and red where it does not. Tap the selected tile or the board ghost to turn it, use Flip to mirror it, then tap Place. The spot button jumps through every legal position. On a keyboard: arrows move, R turns, F flips, Enter places.
Modes
Field puts you against three on-device rivals: Easy, Normal or Hard. Quarry scatters stones that nobody can cover. Daily Quarry gives everyone the same stones each day. Hotseat passes one phone between 2 to 4 players; with two players each controls two colors.